Welcome to the development blog for Wayfarer, an open-world survival and crafting MUD named in homage to the late MUD Wayfar 1444.
Wayfarer is a MUD that incorporates many of the same thematic and design elements as Wayfar 1444 did (a drop-pod start, a crafting/researching/resource-gathering centric gameplay loop, fun combat mechanics), but also adds new twists and tweaks to enhance the player's experience. Engine details are still being worked over, but Wayfarer will tentatively be built on a custom Python engine implementing common telnet features.
Current development work is focusing on drafting the telnet server and implementing necessary aspects of the related RFPs so Mudlet can connect to it. Next steps will focus on building the data model to contain multiple procedurally-generated playing fields in an efficient and usable manner.
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